A community-driven release Since we first launched, we’ve had great feedback from our community of users. We’ve been working hard to implement many of the suggestions…
Freaking amazing! Love it! It reminds me of some of the games that pay instantly to cash app that I used to play when I was…
We couldn’t be more thrilled to highlight Simon’s “AudioSynthesis” project! Blog: Sound Synthesis in Swift Revisited with AudioKit Code: github.com/FlexMonkey/AudioSynthesis Looks great Simon! Thanks for sharing….
Simon Gladman has done it again with another cool app using AudioKit. Blog: The Sound of Pendulum Waves with Swift and AudioKit Code: github.com/FlexMonkey/PendulaTone What’s next…
Sensible Defaults Since Version 1.1, we’ve been hard at work making AudioKit more user-friendly. We’ve now implemented sensible defaults for most operations. Sensible defaults give you…
Just wanted to take this opportunity to give everyone a sneak peek into what’s happening with AudioKit and what our plans are for the new year….
What we’ve been up to It’s been about a month since we first released AudioKit, and we’ve been busy the entire time. AudioKit was featured on…