There are two big changes in AudioKit v3.3. The first is that all the playgrounds have been separated into 6 playgrounds for Basic Tutorials, Synthesis, Playback,…
audiokit
This release is one of the biggest since we made the switch to V3! It seems like everyone on core team was hitting on all cylinders…
This release is all about Xcode 7.3 and interactive playgrounds! Updated for Xcode 7.3 / Swift 2.2 (and 3 where possible) Interactive Playgrounds on iOS Playgrounds…
With Xcode 7.3, AudioKit playgrounds are a lot more powerful and fun with interactive timeline features. Since Xcode 7.3 was just released today, we’re spending a…
This release is mostly about small fixes and package manager support: New: Carthage Support Return of CocoaPods support Now works with Objective-C projects AKManager shared instance…
Here are some highlights: Awesome new example app: Analog Synth X Swift Playgrounds Csound replaced by Soundpipe which includes Csound operations, Faust (highlighting Guitarix) and new…
I wanted to write a blog post about everything that has happened with AudioKit in its first-year available as an open-source project, but I realized that…
We are proud to announce the release of the latest version of AudioKit, v2.3. Version 2.3 keeps AudioKit up-to-date with Xcode 7, Swift 2, iOS 9…
Version 2.2 is a very substantial improvement to AudioKit, four months in the making! Sensible Presets Now in addition to sensible defaults, most AudioKit operations also…
Aure’s two teams, “Pow!” and “AirDrum”, won and got an honorable mention at the 2015 Apple Watch Hackathon. Pair programming with Brian Jordan, Aure created both…