Digital Musician Magazine Interviews AudioKit’s Matt Fecher:
Read the Interview on Digital Musician Online….
Fecher: A day spent making music is never a day wasted….
Digital Musician Magazine Interviews AudioKit’s Matt Fecher:
Read the Interview on Digital Musician Online….
Fecher: A day spent making music is never a day wasted….
Simple, intuitive, playful, powerful and innovator… We present to you fonofone, an application for musical creation education developed for the school environment by renowned composers and…
This is a very big release with lots of bug fixes and improvements but the main new features are Microtonality – developed by the amazing Marcus…
AudioKit founder Aurelius Prochazka will be giving a workshop at this year’s 360iDev Conference in Denver, CO on August 13, 2017. The workshop will be called…
AudioKit 3.6 Playgrounds Video
This is now the easiest way to try out AudioKit playgrounds. Just put “AudioKit.playgroundbook” in your Playgrounds folder on iCloud Drive, or use AirDrop to transfer…
At the start of AudioKit 3.4 I announced that we’d be publicly sharing our goals and projects and AudioKit 3.4.3 is our initial version of Audiobus…
For AudioKit v3.4 we have switch to the newest version of Swift, Swift 3. This is a change that had far reaching effects through the code…
There are two big changes in AudioKit v3.3. The first is that all the playgrounds have been separated into 6 playgrounds for Basic Tutorials, Synthesis, Playback,…
This release is one of the biggest since we made the switch to V3! It seems like everyone on core team was hitting on all cylinders…
AudioKit core team members Matt Fecher and Aurelius Prochazka will be giving a talk at this year’s 360iDev Conference in Denver, CO on August 21, 2016….
This release is all about Xcode 7.3 and interactive playgrounds! Updated for Xcode 7.3 / Swift 2.2 (and 3 where possible) Interactive Playgrounds on iOS Playgrounds…
With Xcode 7.3, AudioKit playgrounds are a lot more powerful and fun with interactive timeline features. Since Xcode 7.3 was just released today, we’re spending a…
This release is mostly about small fixes and package manager support: New: Carthage Support Return of CocoaPods support Now works with Objective-C projects AKManager shared instance…
Here are some highlights: Awesome new example app: Analog Synth X Swift Playgrounds Csound replaced by Soundpipe which includes Csound operations, Faust (highlighting Guitarix) and new…
Matthew Fecher and I just released the Analog Synth X on the App Store! The source code for this app comes with AudioKit of course, in…